Computer Vision Computer Graphics AI Blender
Easy NeRF synthetic dataset creation within Blender
Surface Reconstruction Deformation Fields Pointclouds
Towards efficient and scalable dynamic surface representations
Neural Rendering Pointclouds Computer Vision
Differentiable coarse-to-fine point radiance fields rasteriser for novel view synthesis
3D Avatars Generative Modelling Neural Rendering
Generative Adversarial Networks for view consistent Human Appearance Modelling
Computer Vision Computer Graphics Differentiable Rendering
3D full-body human avatar reconstruction via neural rendering
Optical Flow Deep Learning Computer Vision
Report for the Machine Perception Project on Estimating Optical Flow
Academics Seminar Interdisciplinary
Presentation material for seminars and paper presentations
Sustainability Web Development ETH Zurich
Full development of the static website for the Student Sustainability Commission at ETH Zurich
Fluid Simulation Computer Graphics Cut-Cells
Implicit Cut-Cells Implementation for Sub-GridLiquids Simulation