Founder of UV Gen
UV Gen
2024 — 2025
Empowering game developers and 3D artists with high-quality AI-generated PBR textures, instantly and effortlessly. Check us out!
Hi, I’m Maxime! I create worlds that do not exist.
years of life XP, still not a single cup of coffee. And yet I prefer coding by night. I spend most of my time building immersive technologies with the hope of making things a little better along the way.
Our modern world excels at scaling and optimising workflows, often at the expense of human depth and creativity. This tension drives my work: sharing 3D technologies and experiences that are approachable, inspire individuals and benefit society. And when not at my desk or at the gym, you’ll find me with friends, family, or my PlayStation — try all three at once; not easy, but doable.
Curious for more? Check out my Projects or my Creative Blog, where I share my favorite homemade creations!
Had enough? Then definitely give the Kurzgesagt YouTube channel a look! They do an excellent job breaking down complex topics in fun and engaging ways.
Python / PyTorch
95%
C++ / C
85%
JavaScript / TypeScript
90%
HTML / CSS
95%
React / Next.js
90%
Shell / SQL / LaTeX
80%
Blender
95%
Unreal Engine
80%
ComfyUI
85%
NeRFs / 3DGS
85%
DaVinci Resolve
90%
Inkscape
70%
Empowering game developers and 3D artists with high-quality AI-generated PBR textures, instantly and effortlessly. Check us out!
Transforming live human players from sport games broadcasts into controllable avatars for immersive 3D viewing experiences.
Detection and identification of gold bars counterfeit for authenticity verification.
Full time scientific assistant at the VLG under Professor Siyu Tang.
Master in Computational Science and Engineering at ETH Zurich.
Bachelor in Computational Science and Engineering at ETH Zurich.