Founder of UV Gen
UV Gen
2024 — 2026
Building a universal creative AI hub for 3D studios and creatives, starting with seamless PBR textures. Check us out at uvgen.com!
Hi, I’m Maxime! I create worlds that do not exist.
years of life XP, still not a single cup of coffee. And yet I prefer coding by night. I spend most of my time building immersive technologies with the hope of making things a little better along the way.
I work at the intersection of 3D graphics, generative AI, and human creativity. Instead of choosing between scalable technical systems and artistic depth, I build right where they meet: creating accessible 3D technologies while pushing the boundaries of what is possible. When I’m not at my desk or at the gym, you’ll find me hanging out with family or on my PlayStation (try all three at once; not easy, but doable).
Curious for more? Check out my Projects or my Creative Blog, where I share my favorite homemade creations!
Had enough? Then definitely give the Kurzgesagt YouTube channel a look! They do an excellent job breaking down complex topics in fun and engaging ways.
Python / PyTorch
95%
C++ / C
85%
JavaScript / TypeScript
90%
HTML / CSS
95%
React / Next.js
90%
Shell / SQL / LaTeX
80%
Blender
95%
Unreal Engine
80%
ComfyUI
85%
NeRFs / 3DGS
85%
DaVinci Resolve
90%
Inkscape
70%
Building a universal creative AI hub for 3D studios and creatives, starting with seamless PBR textures. Check us out at uvgen.com!
Transforming live human players from sport games broadcasts into controllable avatars for immersive 3D viewing experiences.
Detection and identification of gold bars counterfeit for authenticity verification.
Full time scientific assistant at the VLG under Professor Siyu Tang.
Master in Computational Science and Engineering at ETH Zurich.
Bachelor in Computational Science and Engineering at ETH Zurich.